{"id":1084,"date":"2015-04-17T13:50:58","date_gmt":"2015-04-17T18:50:58","guid":{"rendered":"https:\/\/web.saumag.edu\/lpa\/?p=1084"},"modified":"2017-01-27T10:36:55","modified_gmt":"2017-01-27T16:36:55","slug":"fine-art-computer-game-animation-and-simulation","status":"publish","type":"page","link":"https:\/\/web.saumag.edu\/lpa\/depts\/art\/fine-art-computer-game-animation-and-simulation\/","title":{"rendered":"Fine Art (Computer Game, Animation, and Simulation)"},"content":{"rendered":"<div id='show-me'><div class=\"program-head\"><div class=\"program-title\"><span>Game, Animation, and Simulation BFA<\/span><\/div><img decoding=\"async\" src=\"https:\/\/web.saumag.edu\/academics\/wp-content\/blogs.dir\/33\/files\/2015\/01\/Blights-Grasp-810x275.jpg\" \/><\/div> \n<div class=\"tabbable-panel\">\n\t\t\t\t<div class=\"tabbable-line\">\n<ul class=\"nav nav-tabs\" role=\"tablist\" id=\"program-tab\">\n  <li role=\"presentation\" class=\"active\"><a href=\"#about\" aria-controls=\"catalog\" role=\"tab\" data-toggle=\"tab\"><i class=\"fa fa-info\"><\/i>About<\/a><\/li>\n   <li role=\"presentation\"><a href=\"#catalog\" aria-controls=\"catalog\" role=\"tab\" data-toggle=\"tab\"><i class=\"fa fa-folder-open\"><\/i>Catalog<\/a><\/li>  <li role=\"presentation\"><a href=\"#degreeplans\" aria-controls=\"degreeplans\" role=\"tab\" data-toggle=\"tab\"><i class=\"fa fa-certificate\"><\/i>Degree Plans<\/a><\/li>             <\/ul>\n<\/div>\n<\/div>\n<div class=\"tabbable-panel\">\n\t\t\t\t<div class=\"tabbable-line tabs-below\">\n<div class=\"tab-content\">\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"careers\"><p><\/p><\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"catalog\"><p><h4>University Requirement (2 hours)<\/h4>\n<p>GSTD 1002 &#8211; Freshman Seminar<\/p>\n<h4>General Education (32 hours)<\/h4>\n<p>Note: 3 hours of fine arts\/humanities requirements are included in the major. ART 2013 &#8211; Art Appreciation cannot fulfill the fine arts\/humanities requirements.<\/p>\n<h4>Game and Animation Design (87 hours)<\/h4>\n<p>ART 1013 &#8211; Drawing I<br \/>\nART 1023 &#8211; Three-Dimensional Design<br \/>\nART 1033 &#8211; Concept Art or ART 1113 &#8211; Drawing II<br \/>\nART 1043 &#8211; Two-Dimensional Design<br \/>\nART 1103 &#8211; Introduction to Game Development<br \/>\nART 2093 &#8211; Introduction to Playgramming<br \/>\nART 2123 &#8211; Graphic Software Applications<br \/>\nART 2133 &#8211; Basic Digital Photography<br \/>\nART 2143 &#8211; Art History I<br \/>\nART 2183 &#8211; Game Design Management<br \/>\nART 2193 &#8211; Introduction to 3D Modeling Tools<br \/>\nART 3053 &#8211; Animation I<br \/>\nART 3093 &#8211; Physics of Animation<br \/>\nART 3123 &#8211; Art History II<br \/>\nART 3133 &#8211; 3D Character Design and Sculpture<br \/>\nART 3143 &#8211; 3D Character Rigging<br \/>\nART 3153 &#8211; Simulation Development I<br \/>\nART 3223 &#8211; Illustration or ART 3543 &#8211; Figure Drawing<br \/>\nART 4132 &#8211; Senior Capstone Review<br \/>\nART 4153 &#8211; Animation II<br \/>\nART 4173 &#8211; Simulation Development II<br \/>\nART 4193 &#8211; Game Development Senior Project<br \/>\nCSCI 2103 &#8211; Computer Science I and CSCI 2101 &#8211; Computer Science I Lab<br \/>\nCSCI 2133 &#8211; Game Development<br \/>\nCSCI 3043 &#8211; Game Studio Workshop or CSCI 3913 &#8211; Virtual Reality Workshop<br \/>\n<span style=\"text-decoration: underline\">Select 3 hours from the following:<\/span><br \/>\nART 4033 &#8211; History of Modern Art<br \/>\nART 4063 &#8211; Art History Seminar I<br \/>\nART 4073 &#8211; Art History Seminar II<br \/>\n<span style=\"text-decoration: underline\">Select 3 hours from the following:<\/span><br \/>\nART 4013 &#8211; Special Topics in Art I<br \/>\nART 4023 &#8211; Advanced Art Studio I<br \/>\nART 4113 &#8211; Special Topics in Art II<br \/>\nART 4123 &#8211; Advanced Art Studio II<br \/>\nART 4163 &#8211; Advanced Level Visual Design<\/p>\n<h4>Select 6 hours from the following:<\/h4>\n<p>ART 3353 &#8211; Multimedia and Web Design I<br \/>\nART 3363 &#8211; Advanced Digital Photography<br \/>\nART 4353 &#8211; Multimedia and Web Design II<br \/>\nCSCI 2113 &#8211; Computer Science II and CSCI 2111 &#8211; Computer Science II Lab<br \/>\nDC 2333 &#8211; Fundamentals of Digital Cinema<br \/>\nDC 3333 &#8211; Intermediate Digital Cinema<br \/>\nENGL 4043 &#8211; World Creation and Design<\/p>\n<p>A minor area is not required but is recommended.<\/p>\n<\/p><p><h4>Minor Requirements:<\/h4><h4>Game Design Minor (21 hours)<\/h4>\n<p>ART 1103 &#8211; Introduction to Game Development<br \/>\nART 2183 &#8211; Game Design Management<br \/>\nENGL 3003 &#8211; Advanced Professional Writing<br \/>\nCSCI 2133 &#8211; Game Development or ART 2093 &#8211; Introduction to Playgramming<br \/>\nCSCI 3043 &#8211; Game Studio Workshop or CSCI 3913 &#8211; Virtual Reality Workshop<\/p>\n<h4>Specialty Area (6 hours)<\/h4>\n<p><span style=\"text-decoration: underline\">Select one of the following options:<\/span><\/p>\n<h5>Designer\/Producer<\/h5>\n<p>SPCH 1113 &#8211; Introduction to Public Speaking<br \/>\nMGMT 3023 &#8211; Organizational Theory and Behavior<\/p>\n<h5>Designer\/Writer<\/h5>\n<p>ENGL 4043 &#8211; World Creation and Design<br \/>\nTHEA 3403 &#8211; Playwriting I<\/p>\n<h5>Game Systems Designer<\/h5>\n<p>GBUS 2013 &#8211; Statistics and Analytics I<br \/>\nECON 2103 &#8211; Principles of Microeconomics or MATH 3043 &#8211; Applied Probability and Statistics I<\/p>\n<\/p><\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"degreeplans\"><ul>\n<li><a href=\"https:\/\/catalog.saumag.edu\/preview_program.php?catoid=8&amp;poid=1673&amp;returnto=288\">2025-2026<\/a><\/li>\n<li><a href=\"https:\/\/catalog.saumag.edu\/preview_program.php?catoid=6&amp;poid=1241\">2024-2025<\/a><\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2023\/11\/Game-Animation-and-Simulation-Design.pdf\">2023-2024<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/01\/Game-Animation-and-Simulation-Design.pdf\">2022-2023<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2014\/12\/game-ani-design-bfa-21.pdf\">2021-2022<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2020\/06\/Art-Game-Animation-and-Simulation-Design.pdf\">2020-2021<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/01\/bfa-gaming-19-20.pdf\">2019-2020<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/01\/art-design-game.pdf\">2018-2019<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2016\/08\/game-animation-sim-16-17.pdf\">2016-2017<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/08\/Game-Design-BFA-2015-2016.pdf\">2015-2016<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2013\/06\/Bachelor-of-Fine-Arts-in-Art-Gaming-14-15.pdf\">2014-2015<\/a> [pdf]<\/li>\n<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2013\/06\/BachofFineArtsinArtDesGameAnimaSimDes-BFA.pdf\">2013-2014<\/a> [pdf]<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"advisors\"><\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"accreditations\"><\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"requirements\"><\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"testimonials\"><\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade\" id=\"custom-tab\"><\/div>\n  <div role=\"tabpanel\" class=\"tab-pane fade-in active \" id=\"about\"><div class=\"details\"><table data-row-style=\"rowStyle\" class=\"table table-condensed table-hover table-striped\"><tbody><tr><td><span class=\"college-department\">Department:<\/span><\/td><td><p><a href=\"https:\/\/web.saumag.edu\/lpa\/depts\/art\/\">Art &amp; Design<\/a>\u00a0\/\u00a0<a href=\"https:\/\/web.saumag.edu\/lpa\/\">College of Liberal &amp; Performing Arts<\/a><\/p>\n<\/td><\/tr>\n\t\t\t\t<tr><td><span class=\"hours\">Hours Required: <\/span><\/td><td>121<\/td><\/tr>\n\t\t\t\t<tr><td><span class=\"type\">Categories: <\/span><\/td><td>Major, Undergraduate<\/td><\/tr>\n\t\t\t\t\t\t\t\t<tr><td><span class=\"delivery\">Delivery:<\/span><\/td><td>On-Campus<\/td><\/tr><\/tbody><\/table>\n\t\t\t\t\t\t\t\t<\/div> \n\n\t\t\t\t<p>Have you ever dreamed of designing your own 3D games or a 3D prototype of a new product? Game animation and simulation is the perfect major for you! Students in-game animation and simulation design are taught 3D animation techniques as well as the production and management of game environments. They are also trained for a broad variety of scenarios that require prototyping 3D designs for manufacturers of medical equipment, transportation, and the military.<\/p>\n<p>Courses in this program prepare students for professional practice in game, animation, and simulation design by applying technical, and theoretical skills to solve problems using open-source and other software applications. Upon completion of the program, students will be able to critically analyze, develop, and produce engaging mass media projects associated with a variety of entertainment, industrial, commercial, and educational fields.<\/p>\n<div id=\"learning-goals\" class=\"alert alert-info\">\n<h3>Learning Goals<\/h3>\n<ol>\n<li>Students will be able to communicate orally, visually and in written form to support a visual art or design decision.<\/li>\n<li>Students will understand art in terms of its civic and ethical impact.<\/li>\n<li>Students critically analyze\u00a0visual design problems, synthesize information and create pieces with\u00a0corresponding\u00a0written or oral language to support their outcomes.<em>\u00a0<\/em><\/li>\n<li>Students employ\u00a0traditional art techniques and technological knowledge necessary to work in the\u00a0art and design community.<\/li>\n<li>Students use the tools and technology related to their specific concentration, and will acquire an informed voice as it pertains to art history.<\/li>\n<\/ol>\n<\/div>\n \t\t\t\t\n\t\t\t\t<p style=\"display: none;\">software, engineering, computer, interface, game, gaming, design, animation, 3D, modeling, drawing, writing<br \/>\r\n<\/p><\/div>\n<\/div>\n<div class=\"contact-program\"><h4 class=\"widget-title widgettitle\">Program Contact<\/h4><\/div><\/div>\n<\/div>\n<br \/><center><div class='action-buttons'><a class=\"button apply prog\" href=\"https:\/\/web.saumag.edu\/apply\" \/>Apply Now<\/a><a class=\"button view prog\" href=\"https:\/\/web.saumag.edu\/academics\/degrees\" \/>View All Programs<\/a><\/div><\/center><\/div><script>\njQuery('#program-tab a').click(function (e) {\n  e.preventDefault()\n  jQuery('.tab-content .tab-pane').removeClass('active in');\n  jQuery(this).tab('show')\n})\n  jQuery('.nav li a').click(function(e) {\n\n        jQuery('.nav li.active').removeClass('active');\n\n        var $parent = jQuery(this).parent();\n        $parent.addClass('active');\n        e.preventDefault();\n    });\n<\/script>\n\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":4,"featured_media":1173,"parent":6,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"_genesis_hide_title":false,"_genesis_hide_breadcrumbs":false,"_genesis_hide_singular_image":false,"_genesis_hide_footer_widgets":false,"_genesis_custom_body_class":"program-mirror","_genesis_custom_post_class":"","_genesis_layout":"","footnotes":"","_links_to":"","_links_to_target":""},"class_list":{"0":"post-1084","1":"page","2":"type-page","3":"status-publish","4":"has-post-thumbnail","6":"entry"},"acf":[],"_links":{"self":[{"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/pages\/1084","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/comments?post=1084"}],"version-history":[{"count":0,"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/pages\/1084\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/pages\/6"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/media\/1173"}],"wp:attachment":[{"href":"https:\/\/web.saumag.edu\/lpa\/wp-json\/wp\/v2\/media?parent=1084"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}