{"id":690,"date":"2021-06-15T19:18:06","date_gmt":"2021-06-15T19:18:06","guid":{"rendered":"https:\/\/web.saumag.edu\/art-demo\/?page_id=690"},"modified":"2021-06-15T19:25:04","modified_gmt":"2021-06-15T19:25:04","slug":"korenna-goodrick","status":"publish","type":"page","link":"https:\/\/web.saumag.edu\/art-demo\/korenna-goodrick\/","title":{"rendered":"Korenna Goodrick"},"content":{"rendered":"\t\t
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\n\t\t\t\t\t\t\t\t\t\t\t\t\t\"Goodrick\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
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Game, Animation, & Simulation Design\u200b<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Artist Biography: <\/strong>Korenna Goodrick, born in Warrensburg, Missouri and raised in Maud, Texas, has a passion for the arts and video games. This passion was cultivated by her mother through arts, crafts, and games until the day she died in 2003. Despite that, Korenna\u2019s passions only grew stronger, pushing her to pursue a Bachelor of Fine Arts degree in Game, Animation, and Simulation Design. Her desire to make the art more fulfilling drives her to also pursue a minor in Writing.<\/p>

Korenna, over the course of her time at Southern Arkansas University, developed a strong passion for character, environment, and prop concept art as well as creating textures for both three-dimensional and two-dimensional assets. She applies her passions to her works which primarily fall into the fantasy style, containing themes of ethereal and elemental beings as well as magic. She accentuates these themes with her use of bright colors like neon pinks and greens.<\/p>

Influenced by the likes of C. H. Greenblatt, Korenna takes his technique of using textures on two-dimensional art and applies it to her own concept art pieces and other artworks in order to create interest in the work. By filling in the spaces that would usually only be solid color with texture, she adds a new level of complexity that aids in guiding the eye across the piece.<\/p>

Three of Korenna\u2019s works were featured in the Second Annual Juried SAU Student Art Show and three others were featured in the Third Annual Juried SAU Student Art Show. She has also participated in three Global Game Jams and one Game Jam run by the SAU Game Development Club where she serves as treasurer. She also works as a 2D midground asset artist for the Monochrome Workshop, an indie game development team affiliated with DVNC Tech.<\/p>

Korenna seeks to work in the video game industry as a concept or texture artist, but she will gladly work in 2D asset creation and 3D hard-surface modeling. She knows of the competitive nature of the game development industry and uses that knowledge to push herself to create better art in order to reach her goals.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t

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\n\t\t\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\t\tLinkedin<\/span>\n\t\t\t\t\t\t<\/i>\t\t\t\t\t<\/a>\n\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\t\tArtstation<\/span>\n\t\t\t\t\t\t<\/i>\t\t\t\t\t<\/a>\n\t\t\t\t<\/span>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Korenna's Work<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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Bubble Space<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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This project is comprised of objects suspended in dark blue space, being a revolver, a sword, and a pair of heels, surrounded by bubbles filled with blue and pink light. This concept was born from my desire to have stars in my pieces, but I could not figure out how to do so. Through trial and error, I developed the bubbles which give the pieces a fantasy twist that grant new depth to the collection. To further this depth, I used Damascus steel for the sword and the heels in order to infuse even the metal with a swirling, dreamy effect to add to the interstellar fantasy aesthetic.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t

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