{"id":10090,"date":"2015-01-14T15:24:50","date_gmt":"2015-01-14T21:24:50","guid":{"rendered":"https:\/\/web.saumag.edu\/academics\/?post_type=program&#038;p=10090"},"modified":"2025-08-29T15:46:20","modified_gmt":"2025-08-29T20:46:20","slug":"fine-art-design-computer-game-animation-and-simulation-design","status":"publish","type":"program","link":"https:\/\/web.saumag.edu\/academics\/program\/fine-art-design-computer-game-animation-and-simulation-design\/","title":{"rendered":"Game, Animation, and Simulation BFA"},"content":{"rendered":"<p>Have you ever dreamed of designing your own 3D games or a 3D prototype of a new product? Game animation and simulation is the perfect major for you! Students in-game animation and simulation design are taught 3D animation techniques as well as the production and management of game environments. They are also trained for a broad variety of scenarios that require prototyping 3D designs for manufacturers of medical equipment, transportation, and the military.<\/p>\n<p>Courses in this program prepare students for professional practice in game, animation, and simulation design by applying technical, and theoretical skills to solve problems using open-source and other software applications. Upon completion of the program, students will be able to critically analyze, develop, and produce engaging mass media projects associated with a variety of entertainment, industrial, commercial, and educational fields.<\/p>\n<div id=\"learning-goals\" class=\"alert alert-info\">\n<h3>Learning Goals<\/h3>\n<ol>\n<li>Students will be able to communicate orally, visually and in written form to support a visual art or design decision.<\/li>\n<li>Students will understand art in terms of its civic and ethical impact.<\/li>\n<li>Students critically analyze\u00a0visual design problems, synthesize information and create pieces with\u00a0corresponding\u00a0written or oral language to support their outcomes.<em>\u00a0<\/em><\/li>\n<li>Students employ\u00a0traditional art techniques and technological knowledge necessary to work in the\u00a0art and design community.<\/li>\n<li>Students use the tools and technology related to their specific concentration, and will acquire an informed voice as it pertains to art history.<\/li>\n<\/ol>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Have you ever dreamed of designing your own 3D games or a 3D prototype of a new product? Game animation and simulation is the perfect major for you! Students in-game animation and simulation design are taught 3D animation techniques as well as the production and management of game environments. They are also trained for a&#8230; <a class=\"more-link\" href=\"https:\/\/web.saumag.edu\/academics\/program\/fine-art-design-computer-game-animation-and-simulation-design\/\"> Read More<\/a><\/p>\n","protected":false},"featured_media":17321,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"_genesis_hide_title":false,"_genesis_hide_breadcrumbs":false,"_genesis_hide_singular_image":false,"_genesis_hide_footer_widgets":false,"_genesis_custom_body_class":"","_genesis_custom_post_class":"","_genesis_layout":"","footnotes":"","_genesis_title":"","_genesis_description":"","_genesis_noindex":"","_genesis_nofollow":"","_genesis_noarchive":"","_genesis_canonical_uri":"","_open_graph_title":"","_open_graph_description":"","_twitter_title":"","_twitter_description":"","_social_image_url":"","_social_image_id":"","redirect":"","_links_to":"","_links_to_target":""},"college_department":[309,18304],"delivery":[255],"types":[28854,28850],"class_list":{"0":"post-10090","1":"program","2":"type-program","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"college_department-art-and-design","8":"college_department-college-of-liberal-and-performing-arts","9":"delivery-on-campus","10":"types-major","11":"types-undergraduate","12":"entry"},"acf":{"department_college":"<a href=\"https:\/\/web.saumag.edu\/lpa\/depts\/art\/\">Art &amp; Design<\/a>\u00a0\/\u00a0<a href=\"https:\/\/web.saumag.edu\/lpa\/\">College of Liberal &amp; Performing Arts<\/a>","Number_of_Hours":"121","Catalog Entry":"<h4>University Requirement (2 hours)<\/h4>\r\nGSTD 1002 - Freshman Seminar\r\n<h4>General Education (32 hours)<\/h4>\r\nNote: 3 hours of fine arts\/humanities requirements are included in the major. ART 2013 - Art Appreciation cannot fulfill the fine arts\/humanities requirements.\r\n<h4>Game and Animation Design (87 hours)<\/h4>\r\nART 1013 - Drawing I\r\nART 1023 - Three-Dimensional Design\r\nART 1033 - Concept Art or ART 1113 - Drawing II\r\nART 1043 - Two-Dimensional Design\r\nART 1103 - Introduction to Game Development\r\nART 2093 - Introduction to Playgramming\r\nART 2123 - Graphic Software Applications\r\nART 2133 - Basic Digital Photography\r\nART 2143 - Art History I\r\nART 2183 - Game Design Management\r\nART 2193 - Introduction to 3D Modeling Tools\r\nART 3053 - Animation I\r\nART 3093 - Physics of Animation\r\nART 3123 - Art History II\r\nART 3133 - 3D Character Design and Sculpture\r\nART 3143 - 3D Character Rigging\r\nART 3153 - Simulation Development I\r\nART 3223 - Illustration or ART 3543 - Figure Drawing\r\nART 4132 - Senior Capstone Review\r\nART 4153 - Animation II\r\nART 4173 - Simulation Development II\r\nART 4193 - Game Development Senior Project\r\nCSCI 2103 - Computer Science I and CSCI 2101 - Computer Science I Lab\r\nCSCI 2133 - Game Development\r\nCSCI 3043 - Game Studio Workshop or CSCI 3913 - Virtual Reality Workshop\r\n<span style=\"text-decoration: underline;\">Select 3 hours from the following:<\/span>\r\nART 4033 - History of Modern Art\r\nART 4063 - Art History Seminar I\r\nART 4073 - Art History Seminar II\r\n<span style=\"text-decoration: underline;\">Select 3 hours from the following:<\/span>\r\nART 4013 - Special Topics in Art I\r\nART 4023 - Advanced Art Studio I\r\nART 4113 - Special Topics in Art II\r\nART 4123 - Advanced Art Studio II\r\nART 4163 - Advanced Level Visual Design\r\n<h4>Select 6 hours from the following:<\/h4>\r\nART 3353 - Multimedia and Web Design I\r\nART 3363 - Advanced Digital Photography\r\nART 4353 - Multimedia and Web Design II\r\nCSCI 2113 - Computer Science II and CSCI 2111 - Computer Science II Lab\r\nDC 2333 - Fundamentals of Digital Cinema\r\nDC 3333 - Intermediate Digital Cinema\r\nENGL 4043 - World Creation and Design\r\n\r\nA minor area is not required but is recommended.","minor_requirements":"<h4>Game Design Minor (21 hours)<\/h4>\r\nART 1103 - Introduction to Game Development\r\nART 2183 - Game Design Management\r\nENGL 3003 - Advanced Professional Writing\r\nCSCI 2133 - Game Development or ART 2093 - Introduction to Playgramming\r\nCSCI 3043 - Game Studio Workshop or CSCI 3913 - Virtual Reality Workshop\r\n<h4>Specialty Area (6 hours)<\/h4>\r\n<span style=\"text-decoration: underline;\">Select one of the following options:<\/span>\r\n<h5>Designer\/Producer<\/h5>\r\nSPCH 1113 - Introduction to Public Speaking\r\nMGMT 3023 - Organizational Theory and Behavior\r\n<h5>Designer\/Writer<\/h5>\r\nENGL 4043 - World Creation and Design\r\nTHEA 3403 - Playwriting I\r\n<h5>Game Systems Designer<\/h5>\r\nGBUS 2013 - Statistics and Analytics I\r\nECON 2103 - Principles of Microeconomics or MATH 3043 - Applied Probability and Statistics I","Degree Plans":"<ul>\r\n \t<li><a href=\"https:\/\/catalog.saumag.edu\/preview_program.php?catoid=8&amp;poid=1673&amp;returnto=288\">2025-2026<\/a><\/li>\r\n \t<li><a href=\"https:\/\/catalog.saumag.edu\/preview_program.php?catoid=6&amp;poid=1241\">2024-2025<\/a><\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2023\/11\/Game-Animation-and-Simulation-Design.pdf\">2023-2024<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/01\/Game-Animation-and-Simulation-Design.pdf\">2022-2023<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2014\/12\/game-ani-design-bfa-21.pdf\">2021-2022<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2020\/06\/Art-Game-Animation-and-Simulation-Design.pdf\">2020-2021<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/01\/bfa-gaming-19-20.pdf\">2019-2020<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/01\/art-design-game.pdf\">2018-2019<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2016\/08\/game-animation-sim-16-17.pdf\">2016-2017<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2015\/08\/Game-Design-BFA-2015-2016.pdf\">2015-2016<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2013\/06\/Bachelor-of-Fine-Arts-in-Art-Gaming-14-15.pdf\">2014-2015<\/a> [pdf]<\/li>\r\n \t<li><a href=\"https:\/\/web.saumag.edu\/academics\/files\/2013\/06\/BachofFineArtsinArtDesGameAnimaSimDes-BFA.pdf\">2013-2014<\/a> [pdf]<\/li>\r\n<\/ul>\r\n&nbsp;","Program_Contact_Info":"[dirswitch contacts=\"coppersmith-kurt\"]","Advisors":"","Accreditations":"","Admission Requirements or Deadlines":"","Testimonials":"","rankings":"","careers":"","keywords":"software, engineering, computer, interface, game, gaming, design, animation, 3D, modeling, drawing, writing\r\n","custom_tab_title":"","custom_tab_text":""},"_links":{"self":[{"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/programs\/10090","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/programs"}],"about":[{"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/types\/program"}],"version-history":[{"count":3,"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/programs\/10090\/revisions"}],"predecessor-version":[{"id":17320,"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/programs\/10090\/revisions\/17320"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/media\/17321"}],"wp:attachment":[{"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/media?parent=10090"}],"wp:term":[{"taxonomy":"college_department","embeddable":true,"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/college_department?post=10090"},{"taxonomy":"delivery","embeddable":true,"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/delivery?post=10090"},{"taxonomy":"types","embeddable":true,"href":"https:\/\/web.saumag.edu\/academics\/wp-json\/wp\/v2\/types?post=10090"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}